// The mini boss fires bullets at the player.
// No movement can be done here, since this is a mounted sprite. But we can fire bullets.

	// Initial wait. never done again
wait 220

	// This section is repeated until the other mini boss is killed.
openMouth
wait 40
fireBullet 226 all
fireBullet 245 all
fireBullet 270 all
fireBullet 295 all
fireBullet 320 all
closeMouth
wait 290
repeat -9 untilNumEnemiesAliveOfType 0 miniBossA

	// This section is repeated when this is the only mini-boss alive
openMouth
wait 40
fireBullet 226 all
fireBullet 245 all
fireBullet 270 all
fireBullet 295 all
fireBullet 320 all
closeMouth
wait 200
repeat -9
